Product design
Mobile and web interfaces, flows, and states — currently on a live travel product, working with its product team task by task.
Lead Designer — Product & Brand
Nine years across product and brand — from a solo practice to building and leading a six-person team. Currently Head of Design in a seven-brand holding group, working remotely.
Capabilities
Most design work fails at the seams — between brand and product, between design and build. My work lives in those seams: shared foundations, clear rules, and output that stays consistent once I hand it over.
Mobile and web interfaces, flows, and states — currently on a live travel product, working with its product team task by task.
Automations I built that turn content and rules into decks, documents, emails and landing pages. In daily use, and I can demo them live.
Identity, type systems, and visual language owned end-to-end — then turned into token architecture, component libraries, and company-wide templates. Built so non-designers produce on-brand work without asking.
Four years building and leading a six-person cross-functional team — design, web development, illustration, marketing. Hiring, direction, and a bar that holds when I’m not in the room.
Selected work
Each one opens into a full case — scope, constraints, decisions, and what actually shipped. Happy to walk through any of it directly.
Head of Design · brand end-to-end, five brands in the group
A travel product in its 0→1 phase. The brand is mine end to end, with graphic design for five of the group’s seven brands, built as systems and automations that keep producing on-brand work without me — now with a designer I hired working on them.
View case →Lead Designer · brand from scratch, systems for 200 people
The brief was to fix the logo. It became a brand built from a logo and a single colour, a company site rebuilt from analytics rather than opinion, and design systems and templates that let a 200-person company produce on-brand material without a designer in the loop.
View case →Founder & Design Lead · built the team, ran the work
Grew a solo practice into a six-person cross-functional team — two graphic designers besides me, a web developer, a marketer, an illustrator — delivering brand and web work for clients on a Kanban system. Wound down on my own terms.
View case →Experience
June 2025 — Present · Remote · IT company of a 7-brand group
November 2023 — March 2025 · Hybrid
May 2019 — November 2023 · Founder
June 2017 — May 2019 · Sole designer
How I work
Three rules that decide what gets built, what gets measured, and what gets dropped.
Every project gets a markdown knowledge base — constraints, decisions, and rules. It keeps the team aligned and doubles as context for the AI tools I use in production.
Analytics, UTM and QR tracking decide what changes and why. Design owns how it looks and behaves; the numbers own what gets prioritised.
I’ve removed working features and retired self-hosted model setups when a simpler path was better. Knowing what to drop is part of the craft.
Tools
Design
AI
Workflow
Contact
Remote, full-time, on European hours — and open to relocation. English working proficiency; native Ukrainian and Russian.